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Posted on: What are the 12 Agile Principles?
Tuesday, Jul 29, 2025
The Agile Alliance defines 12 lightness principles for those who need to attain agility: Our highes
Edited: The Agile Alliance defines 12 lightness principles for those who need to attain agility:

Our highest priority is to satisfy the client through early and continuous delivery of valuable computer software.
Welcome dynamic necessities, even late in development. Agile Processes harness modification for the customer’s competitive advantage.
Deliver operating computer software often, from a pair of weeks to a couple of months, with a preference to the shorter timescale.
Business individuals and developers should work along daily throughout the project.
The build comes around actuated people. offer them the setting and support they have, and trust them to urge the task done.
the foremost economical and effective methodology of conveyancing info to and among a development team is face-to-face speech.
Working with computer software is the primary life of progress.
Agile processes promote property development. The sponsors, developers, and users will be able to maintain a relentless pace indefinitely.
Continuous attention to technical excellence and smart style enhances nimbleness.
Simplicity—the art of maximizing the number of work not done—is essential.
the most effective architectures, necessities, and styles emerge from self–organizing groups.
At regular intervals, the team reflects on a way to become simpler, then tunes and adjusts its behavior consequently.
Posted by: Chathuri Super admin..
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Posted on: #iteachmsu
Tuesday, Jul 29, 2025
By Super admin: History of Agile -- edited
In 1957, people started figuring out new ways to build computer programs. They wanted to make the process better over time, so they came up with iterative and incremental methods.
In the 1970s, people started using adaptive software development and evolutionary project management. This means they were adjusting and evolving how they built software.
In 1990s, there was a big change. Some people didn't like the strict and super-planned ways of doing things in software development. They called these old ways "waterfall." So, in response, lighter and more flexible methods showed up.

Edited
Posted by: Chathuri Super admin..
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