We found 131 results that contain "ai"

Posted on: #iteachmsu
user pic
Posted by over 6 years ago
Reinforcement Learning
Reinforcement learning is a subfield of machine learning in which systems are trained by receiving virtual "rewards" or "punishments," essentially learning by trial and error. Google's DeepMind has used reinforcement learning to beat a human champion in the Go games. Reinforcement learning is also used in video games to improve the gaming experience by providing smarter bot.

One of the most famous algorithms are:

Q-learning
Deep Q network
State-Action-Reward-State-Action (SARSA)
Deep Deterministic Policy Gradient (DDPG)

Posted on: #iteachmsu
user pic
Posted by almost 2 years ago
post image
Science & technology is a topic that encompasses science, technology, and the interactions between the two. Science is a systematic enterprise that builds and organizes knowledge in the form of explanations and predictions about nature and the universe. Technology is the collection of techniques, methods or processes used in the production of goods or services or in the accomplishment of objectives, such as scientific investigation, or any other consumer demands.
Science may drive technological development, by generating demand for new instruments to address a scientific question, or by illustrating technical possibilities previously unconsidered. In turn, technology may drive scientific investigation, by creating demand for technological improvements that can only be produced through research, and by raising questions about the underlying principles that a new technology relies on.
For the majority of human history, technological improvements were achieved by chance, trial and error, or spontaneous inspiration. When the modern scientific enterprise matured in the Enlightenment, it primarily concerned itself with basic questions of nature. Research and development directed towards immediate technical application is a relatively recent occurrence, arising with the Industrial Revolution and becoming commonplace in the 20th century.
As academic fields, science and technology are often grouped with engineering and mathematics, as the STEM fields.

Posted on: #iteachmsu
user pic
Posted by almost 2 years ago
Digital Collaborative Learning for the 21st Century 2.0 (Learning Community for AY2023-2024)
https://www.youtube.com/watch?v=nMxqEkg3wQ0
This talk was a given at a local TEDx event, produced independently of the TED Conferences. Peter is a school principal with a radical solution, no school bell...
This talk was given at a local TEDx event, produced independently of the TED Conferences. Peter is a school principal with a radical solution, no school bell, no school levels, staff selection and curriculum is even decided by students. Result? No bullying, collaboration, innovation in school dynamics. Peter Hutton hated his own school experience, where he felt that education was being done “to him”. As Principal of Templestowe College he developed an educational model that allows students to individualize their education and share control in the running of the school. About TEDx, x = independently organized event In the spirit of ideas worth spreading, TEDx is a program of local, self-organized events that bring people together to share a TED-like experience. At a TEDx event, TEDTalks video and live speakers combine to spark deep discussion and connection in a small group. These local, self-organized events are branded TEDx, where x = independently organized TED event. The TED Conference provides general guidance for the TEDx program, but individual TEDx events are self-organized.* (*Subject to certain rules and regulations)

Posted on: #iteachmsu
user pic
Posted by about 2 years ago
post image
Primer text from The College of William & Mary

ADHD is one of the most commonly diagnosed conditions of children (Centers for Disease
Control and Prevention, 2015).

In a 2016 Centers for Disease Control and Prevention study, scientists found that 6.1 million children aged 2-17 years living in the U.S. had been diagnosed with attention-deficit/hyperactivity disorder (ADHD), which is similar to previous en
Ages 6-11: Approximately 2.4 million children
Ages 12-17: Approximately 3.3 million children

The diagnostic term attention deficit/hyperactivity disorder (ADHD) refers to individuals who display patterns of inattention, impulsivity, and overactive behavior that interfere with daily functioning (American Psychiatric Association [APA], 2013).


The Diagnostic and Statistical Manual (DSM) V (APA, 2013) criteria for diagnosing ADHD list
three types of ADHD and the accompanying characteristics.



Posted on: #iteachmsu
user pic
Posted by over 4 years ago
Smallpdf is actually the most popular online PDF software. Outside of your regular viewing needs, have you ever needed to do more with PDF files? For instance, the need to reduce their sizes for emailing? Or the need to convert a scanned PDF into an editable Word document? Even in their native format, you can always add markups, highlights, and annotations using an online PDF Editor.
A_Sample_document_For__Reguarding_Date_Imporatnce___Related_Hyper_link_PreviewPDF_page_1.pdf

Posted on: #iteachmsu
user pic
Posted by over 4 years ago
post image
Some of the forms of verification usually include, but may not be limited to, the following:
Proof of education and additional training
State license
DEA license Board certification
Hospital affiliation
Provider enrollment application

Posted on: #iteachmsu
user pic
Posted by over 4 years ago
The diagnostic term attention deficit/hyperactivity disorder (ADHD) refers to individuals who display patterns of inattention, impulsivity, and overactive behavior that interfere with daily functioning (American Psychiatric Association [APA], 2013).


The Diagnostic and Statistical Manual (DSM) V (APA, 2013) criteria for diagnosing ADHD list
three types of ADHD and the accompanying characteristics.