We found 4 results that contain "virtual"

Posted on: #iteachmsu
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Posted by over 4 years ago
The appeal of forming virtual teams is clear. Employees can manage their work and personal lives more flexibly, and they have the opportunity to interact with colleagues around the world. Companies can use the best and lowest-cost global talent and significantly reduce their real estate costs.

But virtual teams are hard to get right. In their seminal 2001 study of 70 such groups, professors Vijay Govindarajan and Anil Gupta found that 82% fell short of their goals and 33% rated themselves as largely unsuccessful. A 2005 Deloitte study of IT projects outsourced to virtual work groups found that 66% failed to satisfy the clients’ requirements. And in our research, we’ve discovered that most people consider virtual communication less productive than face-to-face interaction, and nearly half admit to feeling confused and overwhelmed by collaboration technology.

There is good news, however. A 2009 study of 80 global software teams by authors from BCG and WHU-Otto Beisheim School of Management indicates that well-managed dispersed teams can actually outperform those that share office space. Similarly, an Aon Consulting report noted that using virtual teams can improve employee productivity; some organizations have seen gains of up to 43%.

https://hbr.org/2014/12/getting-virtual-teams-right
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Posted on: #iteachmsu
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Posted by over 6 years ago
Reinforcement Learning
Reinforcement learning is a subfield of machine learning in which systems are trained by receiving virtual "rewards" or "punishments," essentially learning by trial and error. Google's DeepMind has used reinforcement learning to beat a human champion in the Go games. Reinforcement learning is also used in video games to improve the gaming experience by providing smarter bot.

One of the most famous algorithms are:

Q-learning
Deep Q network
State-Action-Reward-State-Action (SARSA)
Deep Deterministic Policy Gradient (DDPG)

Posted on: #iteachmsu
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Posted by over 4 years ago
This section responds to concerns from Virtual School Heads that there was very limited information on ‘what works’ to improve educational outcomes for children looked after. Children looked after have frequently had disrupted educational experiences, for a variety of reasons, and their progress needs to be accelerated so that learning gaps can be closed, and they can succeed educationally in line with their peers.
Free_Simple_Gauge_for_PowerPoint.pptx

Posted on: #iteachmsu
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Posted by over 4 years ago
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Outdated Syllabus
Knowledge is becoming dynamic and changing quickly due to the era of internet. Things which are taught in the education institutions at the moment might become obsolete of outdated in no time. Here is a quick video about why Indian Education universities need to adopt dynamic syllabus with new technology.
Knowledge management and collaboration tools and features can help institutes to improve practical knowledge of the students. For example, practical conducted using Virtual Reality technology would become more useful to the students as it would create simulated three dimensional environments for the students to carry out their experiments. Therefore, many institutions are likely to adopt education technology in the coming years.
Thus, by the next year, the traditional methods of evaluation or assessment of the students which was based on theory knowledge will be switched to more practical-oriented methods of evaluation. This can be achieved can be with the help of introduction of technology in the education system.
https://www.youtube.com/watch?v=KrOx96FOSIU&ab_channel=MonikaBhowmik-SuccessCoach
https://www.youtube.com/watch?v=KrOx96FOSIU&ab_channel=MonikaBhowmik-SuccessCoach