We found 85 results that contain "computer"
Posted on: #iteachmsu

Parallel Computer
Parallel Computer Architecture is the method of organizing all the resources to maximize the performance and the programmability within the limits given by technology and the cost at any instance of time. It adds a new dimension in the development of computer system by using more and more number of processors. This tutorial covers the basics related to Parallel Computer Architecture, discussing the various concepts and terminologies associated with the topic
Posted on: #iteachmsu
Parallel Computer Architecture
Parallel Computer Architecture is the method of organizing all the resources to maximize the performance and the programmability within the limits given by technology and the cost at any instance of time. It adds a new dimension in the development of computer system by using more and more number of processors. This tutorial covers the basics related to Parallel Computer Architecture, discussing the various concepts and terminologies associated with the topic
Posted on: #iteachmsu

Parallel Computer
Parallel Computer Architecture is the method of organizing all the resources to maximize the performance and the programmability within the limits given by technology and the cost at any instance of time. It adds a new dimension in the development of computer system by using more and more number of processors. This tutorial covers the basics related to Parallel Computer Architecture, discussing the various concepts and terminologies associated with the topic
Posted on: #iteachmsu
Parallel Computer
Parallel Computer Architecture is the method of organizing all the resources to maximize the performance and the programmability within the limits given by technology and the cost at any instance of time. It adds a new dimension in the development of computer system by using more and more number of processors. This tutorial covers the basics related to Parallel Computer Architecture, discussing the various concepts and terminologies associated with the topic
Posted on: #iteachmsu

Computer simulation
Computer simulation, the use of a computer to represent the dynamic responses of one system by the behavior of another system modeled after it. A simulation uses a mathematical description, or model, of a real system in the form of a computer program. This model is composed of equations that duplicate the functional relationships within the real system. When the program is run, the resulting mathematical dynamics form an analog of the behavior of the real system, with the results presented in the form of data.
Posted on: #iteachmsu

Computer Programming
Introduction to Computer Program
Before getting into computer programming, let us first understand computer programs and what they do.
A computer program is a sequence of instructions written using a Computer Programming Language to perform a specified task by the computer.
The two important terms that we have used in the above definition are −
Sequence of instructions
Computer Programming Language
To understand these terms, consider a situation when someone asks you about how to go to a nearby KFC. What exactly do you do to tell him the way to go to KFC?
You will use Human Language to tell the way to go to KFC, something as follows −
First go straight, after half kilometer, take left from the red light and then drive around one kilometer and you will find KFC at the right.
Before getting into computer programming, let us first understand computer programs and what they do.
A computer program is a sequence of instructions written using a Computer Programming Language to perform a specified task by the computer.
The two important terms that we have used in the above definition are −
Sequence of instructions
Computer Programming Language
To understand these terms, consider a situation when someone asks you about how to go to a nearby KFC. What exactly do you do to tell him the way to go to KFC?
You will use Human Language to tell the way to go to KFC, something as follows −
First go straight, after half kilometer, take left from the red light and then drive around one kilometer and you will find KFC at the right.
ASSESSING LEARNING
Posted on: #iteachmsu

computer network
A computer network is a system in which multiple computers are connected to each other to share information and resources.
ASSESSING LEARNING
Posted on: #iteachmsu
Computer Programming
Computer programming is the act of writing computer programs, which are a sequence of instructions written using a Computer Programming Language to perform a specified task by the computer.
Computer Programming is fun and easy to learn provided you adopt a proper approach. This tutorial attempts to cover the basics of computer programming using a simple and practical approach for the benefit of novice learners.
Computer Programming is fun and easy to learn provided you adopt a proper approach. This tutorial attempts to cover the basics of computer programming using a simple and practical approach for the benefit of novice learners.
Posted on: #iteachmsu

computer science
Computer science focuses on the development and testing of software and software systems. It involves working with mathematical models, data analysis and security, algorithms, and computational theory. Computer scientists define the computational principles that are the basis of all software.
Posted by: Super Admin
Posted on: #iteachmsu

Computer Science
Computer science is the study of computers and computational systems. It is a broad field which includes everything from the algorithms that make up software to how software interacts with hardware to how well software is developed and designed.
Some common job titles for computer scientists include:
Computer Programmer
Information Technology Specialist
Data Scientist
Web Optimization Specialist
Database Administrator
Systems Analyst
Web Developer
https://projects.invisionapp.com/d/main?origin=v7#/console/20294675/474484363/inspect
Some common job titles for computer scientists include:
Computer Programmer
Information Technology Specialist
Data Scientist
Web Optimization Specialist
Database Administrator
Systems Analyst
Web Developer
https://projects.invisionapp.com/d/main?origin=v7#/console/20294675/474484363/inspect
Authored by: Shweta
Assessing Learning
Posted on: #iteachmsu

Cloud computing
Cloud computing Intro:
Cloud computing is the delivery of different services through the Internet. These resources include tools and applications like data storage, servers, databases, networking, and software.
Cloud computing is a popular option for people and businesses for a number of reasons including cost savings, increased productivity, speed and efficiency, performance, and security.
Cloud computing is the delivery of different services through the Internet. These resources include tools and applications like data storage, servers, databases, networking, and software.
Cloud computing is a popular option for people and businesses for a number of reasons including cost savings, increased productivity, speed and efficiency, performance, and security.
Authored by: rupali
Assessing Learning
Posted on: #iteachmsu

Human computer interaction (HCI)
Introduction
Humans interact with computers in any way the interface between humans and computers is crucial to facilitate this interaction. Desktop applications, internet browsers, handheld computers, ERP, and computer kiosks make use of the prevalent graphical user interfaces (GUI) of today.
Voice user interfaces (VUI) are used for speech recognition and synthesizing systems, and the emerging multi-modal and Graphical user interfaces (GUI) allow humans to engage with embodied character agents in a way that cannot be achieved with other interface paradigms. The growth in the human-computer interaction field has been in the quality of interaction, and indifferent branching in its history. Instead of designing regular interfaces, the different research branches have had a different focus on the concepts of multimodality rather than unimodality, intelligent adaptive interfaces rather than command/action based ones, and finally active rather than passive interfaces.
An important facet of HCI is user satisfaction (or simply End-User Computing Satisfaction). "Because human-computer interaction studies a human and a machine in communication, it draws from supporting knowledge on both the machine and the human side. On the machine side, techniques in computer graphics, operating systems, programming languages, and development environments are relevant.
Humans interact with computers in any way the interface between humans and computers is crucial to facilitate this interaction. Desktop applications, internet browsers, handheld computers, ERP, and computer kiosks make use of the prevalent graphical user interfaces (GUI) of today.
Voice user interfaces (VUI) are used for speech recognition and synthesizing systems, and the emerging multi-modal and Graphical user interfaces (GUI) allow humans to engage with embodied character agents in a way that cannot be achieved with other interface paradigms. The growth in the human-computer interaction field has been in the quality of interaction, and indifferent branching in its history. Instead of designing regular interfaces, the different research branches have had a different focus on the concepts of multimodality rather than unimodality, intelligent adaptive interfaces rather than command/action based ones, and finally active rather than passive interfaces.
An important facet of HCI is user satisfaction (or simply End-User Computing Satisfaction). "Because human-computer interaction studies a human and a machine in communication, it draws from supporting knowledge on both the machine and the human side. On the machine side, techniques in computer graphics, operating systems, programming languages, and development environments are relevant.
Authored by: Rupali
Assessing Learning
Posted on: Medical emergency
What is cloud computing public group public article
Cloud computing is a computing service made available over the internet.
Cloud computing is a pay-as-you-go model for delivering IT resources.
Cloud computing is a pay-as-you-go model for delivering IT resources.
Posted by: Super Admin
Assessing Learning
Posted on: #iteachmsu

Graphical user interface
graphical user interface:
The graphical user interface (GUI is a form of user interface that allows users to interact with electronic devices through graphical icons and audio indicators such as primary notation, instead of text-based user interfaces, typed command labels, or text navigation. GUIs were introduced in reaction to the perceived steep learning curve of command-line interfaces (CLIs), which require commands to be typed on a computer keyboard.
The actions in a GUI are usually performed through direct manipulation of the graphical elements. Beyond computers, GUIs are used in many handheld mobile devices such as MP3 players, portable media players, gaming devices, smartphones, and smaller household, office, and industrial controls. The term GUI tends not to be applied to other lower-display resolution types of interfaces, such as video games ), or not including flat screens, like volumetric displays.
User interface and interaction design:
Designing the visual composition and temporal behavior of a GUI is an important part of software application programming in the area of human-computer interaction. Its goal is to enhance the efficiency and ease of use for the underlying logical design of a stored program, a design discipline named usability. Methods of user-centered design are used to ensure that the visual language introduced in the design is well-tailored to the tasks.
The visible graphical interface features of an application are sometimes referred to as chrome or GUI (pronounced gooey) Typically, users interact with information by manipulating visual widgets that allow for interactions appropriate to the kind of data they hold. The widgets of a well-designed interface are selected to support the actions necessary to achieve the goals of users.
The graphical user interface (GUI is a form of user interface that allows users to interact with electronic devices through graphical icons and audio indicators such as primary notation, instead of text-based user interfaces, typed command labels, or text navigation. GUIs were introduced in reaction to the perceived steep learning curve of command-line interfaces (CLIs), which require commands to be typed on a computer keyboard.
The actions in a GUI are usually performed through direct manipulation of the graphical elements. Beyond computers, GUIs are used in many handheld mobile devices such as MP3 players, portable media players, gaming devices, smartphones, and smaller household, office, and industrial controls. The term GUI tends not to be applied to other lower-display resolution types of interfaces, such as video games ), or not including flat screens, like volumetric displays.
User interface and interaction design:
Designing the visual composition and temporal behavior of a GUI is an important part of software application programming in the area of human-computer interaction. Its goal is to enhance the efficiency and ease of use for the underlying logical design of a stored program, a design discipline named usability. Methods of user-centered design are used to ensure that the visual language introduced in the design is well-tailored to the tasks.
The visible graphical interface features of an application are sometimes referred to as chrome or GUI (pronounced gooey) Typically, users interact with information by manipulating visual widgets that allow for interactions appropriate to the kind of data they hold. The widgets of a well-designed interface are selected to support the actions necessary to achieve the goals of users.
Authored by: Rupali
Posted on: QA groups

Data communications
Data communications refers to the transmission of this digital data between two or more computers and a computer network or data network is a telecommunications network that allows computers to exchange data. The physical connection between networked computing devices is established using either cable media or wireless media. The best-known computer network is the Internet.
Posted by: Super Admin
Posted on: #iteachmsu

Three Flashes or Below Threshold: Understanding SC 2.3.1
Intent of this Success Criterion
The intent of this Success Criterion is to allow users to access the full content of a site without inducing seizures due to photosensitivity.
Individuals who have photosensitive seizure disorders can have a seizure triggered by content that flashes at certain frequencies for more than a few flashes. People are even more sensitive to red flashing than to other colors, so a special test is provided for saturated red flashing. These guidelines are based on guidelines for the broadcasting industry as adapted for computer screens, where content is viewed from a closer distance (using a larger angle of vision).
Flashing can be caused by the display, the computer rendering the image or by the content being rendered. The author has no control of the first two. They can be addressed by the design and speed of the display and computer. The intent of this criterion is to ensure that flicker that violates the flash thresholds is not caused by the content itself. For example, the content could contain a video clip or animated image of a series of strobe flashes, or close-ups of rapid-fire explosions.
This Success Criterion replaces a much more restrictive criterion in WCAG 1.0 that did not allow any flashing (even of a single pixel) within a broad frequency range (3 to 50 Hz). This Success Criterion is based on existing specifications in use in the UK and by others for television broadcast and has been adapted for computer display viewing. The 1024 x 768 screen is used as the reference screen resolution for the evaluation. The 341 x 256 pixel block represents a 10 degree viewport at a typical viewing distance. (The 10 degree field is taken from the original specifications and represents the central vision portion of the eye, where people are most susceptible to photo stimuli.)
The combined area of flashes occurring concurrently and contiguously means the total area that is actually flashing at the same time. It is calculated by adding up the contiguous area that is flashing simultaneously within any 10 degree angle of view.
Ref: https://www.w3.org/TR/UNDERSTANDING-WCAG20/seizure-does-not-violate.html
The intent of this Success Criterion is to allow users to access the full content of a site without inducing seizures due to photosensitivity.
Individuals who have photosensitive seizure disorders can have a seizure triggered by content that flashes at certain frequencies for more than a few flashes. People are even more sensitive to red flashing than to other colors, so a special test is provided for saturated red flashing. These guidelines are based on guidelines for the broadcasting industry as adapted for computer screens, where content is viewed from a closer distance (using a larger angle of vision).
Flashing can be caused by the display, the computer rendering the image or by the content being rendered. The author has no control of the first two. They can be addressed by the design and speed of the display and computer. The intent of this criterion is to ensure that flicker that violates the flash thresholds is not caused by the content itself. For example, the content could contain a video clip or animated image of a series of strobe flashes, or close-ups of rapid-fire explosions.
This Success Criterion replaces a much more restrictive criterion in WCAG 1.0 that did not allow any flashing (even of a single pixel) within a broad frequency range (3 to 50 Hz). This Success Criterion is based on existing specifications in use in the UK and by others for television broadcast and has been adapted for computer display viewing. The 1024 x 768 screen is used as the reference screen resolution for the evaluation. The 341 x 256 pixel block represents a 10 degree viewport at a typical viewing distance. (The 10 degree field is taken from the original specifications and represents the central vision portion of the eye, where people are most susceptible to photo stimuli.)
The combined area of flashes occurring concurrently and contiguously means the total area that is actually flashing at the same time. It is calculated by adding up the contiguous area that is flashing simultaneously within any 10 degree angle of view.
Ref: https://www.w3.org/TR/UNDERSTANDING-WCAG20/seizure-does-not-violate.html
Authored by: Understanding WCAG 2.0
Disciplinary Content
Posted on: #iteachmsu

Computer is an advanced electronic device that takes raw data as an input from the user and processes it under the control of a set of instructions (called program), produces a result (output), and saves it for future use.
Posted by: Rupali Jagtap
Posted on: #iteachmsu

Computer Games: Computer games increase opportunities for responding and active engagement and provide immediate feedback about accuracy. In addition, many students with ADHD find computer learning games highly reinforcing.
Posted by: Rupali Jagtap
Disciplinary Content
Posted on: #iteachmsu
A career in Artificial Intelligence requires a strong background in programming, systems analysis, and/or fluency in several computer languages. A bachelor's degree in mathematics, data science, statistics, and computer science can qualify you for entry-level positions in the Artificial Intelligence field.
Posted by: Rupali Jagtap
Assessing Learning
Posted on: #iteachmsu

Artificial intelligence: Artificial intelligence includes computers that play chess and self-driving cars. Each of these machines must weigh the consequences of any action they take, as each action will impact the end result. In chess, the end result is winning the game. For self-driving cars: the computer system must account for all external data and compute it to act in a way that prevents a collision.
Artificial intelligence also has applications in the financial industry, where it is used to detect and flag activity in banking and finance such as unusual debit card usage and large account deposits—all of which help a bank's fraud department.
Artificial intelligence also has applications in the financial industry, where it is used to detect and flag activity in banking and finance such as unusual debit card usage and large account deposits—all of which help a bank's fraud department.
Posted by: Rupali Jagtap
Assessing Learning
Posted on: #iteachmsu
Computer science is the study of algorithmic processes, computational machines and computation itself.[1] As a discipline, computer science spans a range of topics from theoretical studies of algorithms, computation and information to the practical issues of implementing computational systems in hardware and software
Posted by: Chathuri Super admin..
Assessing Learning
Posted on: #iteachmsu
The concept that computer programs can automatically learn from and adapt to new data without being assisted by humans. Deep learning techniques enable this automatic learning through the absorption of huge amounts of unstructured data such as text, images, or video.
Posted by: Rupali Jagtap
Assessing Learning
Posted on: QA groups
Data communications refers to the transmission of this digital data between two or more computers and a computer network or data network is a telecommunications network that allows computers to exchange data. The physical connection between networked computing devices is established using either cable media or wireless media. The best-known computer network is the Internet.
Posted by: Super Admin
Posted on: What are the 12 Agi...

Edited: The Agile Alliance defines 12 lightness principles for those who need to attain agility:
Our highest priority is to satisfy the client through early and continuous delivery of valuable computer software.
Welcome dynamic necessities, even late in development. Agile Processes harness modification for the customer’s competitive advantage.
Deliver operating computer software often, from a pair of weeks to a couple of months, with a preference to the shorter timescale.
Business individuals and developers should work along daily throughout the project.
The build comes around actuated people. offer them the setting and support they have, and trust them to urge the task done.
the foremost economical and effective methodology of conveyancing info to and among a development team is face-to-face speech.
Working with computer software is the primary life of progress.
Agile processes promote property development. The sponsors, developers, and users will be able to maintain a relentless pace indefinitely.
Continuous attention to technical excellence and smart style enhances nimbleness.
Simplicity—the art of maximizing the number of work not done—is essential.
the most effective architectures, necessities, and styles emerge from self–organizing groups.
At regular intervals, the team reflects on a way to become simpler, then tunes and adjusts its behavior consequently.
Our highest priority is to satisfy the client through early and continuous delivery of valuable computer software.
Welcome dynamic necessities, even late in development. Agile Processes harness modification for the customer’s competitive advantage.
Deliver operating computer software often, from a pair of weeks to a couple of months, with a preference to the shorter timescale.
Business individuals and developers should work along daily throughout the project.
The build comes around actuated people. offer them the setting and support they have, and trust them to urge the task done.
the foremost economical and effective methodology of conveyancing info to and among a development team is face-to-face speech.
Working with computer software is the primary life of progress.
Agile processes promote property development. The sponsors, developers, and users will be able to maintain a relentless pace indefinitely.
Continuous attention to technical excellence and smart style enhances nimbleness.
Simplicity—the art of maximizing the number of work not done—is essential.
the most effective architectures, necessities, and styles emerge from self–organizing groups.
At regular intervals, the team reflects on a way to become simpler, then tunes and adjusts its behavior consequently.
Posted by: Chathuri Super admin..
Assessing Learning
Host: #iteachmsu

Computer Fundamentals
Computer is an advanced electronic device that takes raw data as an input from the user and processes it under the control of a set of instructions (called program), produces a result (output), and saves it for future use. This tutorial explains the foundational concepts of computer hardware, software, operating systems, peripherals, etc. along with how to get the most value and impact from computer technology.
Host: MSU Libraries
Zotero Workshop (Online)
An introduction to the free open source citation management program Zotero. In this workshop, participants will learn how to:
Download references from MSU's article databases and websites
Format citations and bibliographies in a Word document
Create groups and share references with other users
Registration for this event is required.
You will receive a link to join a Zoom meeting before the workshop. Please install the Zotero software and Zotero browser connector on your computer before the session begins. More information is available from https://libguides.lib.msu.edu/zotero/setup.
Questions or need more information? Contact the MSU Libraries Zotero training team at lib.dl.zotero@msu.edu.
To schedule a separate session for your class or research group, please contact the Zotero team at lib.dl.zotero@msu.edu.
Navigating Context
Host: MSU Libraries
Annual Digital Humanities THATCamp 2025
Greetings from the MSU Digital Humanities Community!
Please share the following invitation with your faculty colleagues, students, and staff.
We would like to invite you and your colleagues to join us for the annual Digital Humanities THATCamp, taking place on Thursday, August 21st from 8:30AM - 3:00PM in the Digital Scholarship Lab of the MSU Main Library (Second Floor, West).
*Light breakfast, lunch will be served. Please join us for an Ice Cream Social from 3:15PM-4:30PM. Location outdoors, TBD.
Please register here.
What is THATCamp?
THATCamp stands for “The Humanities and Technology Camp.” It is an unconference: an open, less formal meeting where humanists and technologists of all skill levels learn and build together in sessions proposed on the spot (From: http://thatcamp.org/about).
Who is THATCamp for?
This day-long, in person, fun, unconference is a fantastic opportunity for people on campus, whether formally a part of the DH@MSU community or not, to gather, learn from each other, and make connections to carry forward into the academic year. We welcome:
Members of the DH@MSU community, old and new
Students in the Digital Humanities undergraduate minor or graduate certificate, and students interested in the minor/certificate
Humanists who are engaged in digital and computer-assisted research, teaching, and creation
Anyone doing or interested in exploring work in the digital, especially (but not exclusively) in the areas of arts, humanities, and social sciences
Why THATCamp MSU?
DH@MSU is continuing our annual THATCamp each August targeted at MSU faculty, staff, and students for a few reasons:
To bring people back together after the summer
To introduce new folks to the DH@MSU community
Share knowledge, expertise, and skills among the community
Build connections between community members for future collaborations, troubleshooting, and ice cream social time.
THATCamp is FREE! Please register here.
Please direct any questions to Max Evjen (evjendav@msu.edu).
Navigating Context
EXPIRED